Ejemplo 1: código python para piedra, papel, tijeras
from random import randint
t = ["Rock", "Paper", "Scissors"]
computer = t[randint(0,2)]
print("My Rock, Paper and Scissor Game!!")
score=0
C=0
while C<5:
player = input("What's your move? :")
if player == computer:
print("Tie!")
print(score)
elif player == "Rock":
if computer == "Paper":
print("You lose!", computer, "covers", player)
score=score - 1
print(score)
else:
print("You win!", player, "smashes", computer)
score = score + 1
print(score)
elif player == "Paper":
if computer == "Scissors":
print("You lose!", computer, "cut", player)
score = score - 1
print(score)
else:
print("You win!", player, "covers", computer)
score = score + 1
print(score)
elif player == "Scissors":
if computer == "Rock":
print("You lose...", computer, "smashes", player)
score = score - 1
print(score)
else:
print("You win!", player, "cut", computer)
score = score + 1
print(score)
else:
print("That's not a valid play. Check your spelling!")
C = C + 1
print('Your final score is: ' +str(score))
Ejemplo 2: piedra de pitón, papel, tijeras
from random import randint
userA = input("Rock(R), Paper(P) or Scissors(S)")
comp = ["R", "P", "S"]
compA = comp[randint(0, 2)]
if userA == compA:
print("Draw")
elif userA == "R" and compA == "P":
print("You Lose")
elif userA == "R" and compA == "S":
print("You Win")
elif userA == "S" and compA == "P":
print("You Win")
elif userA == "S" and compA == "R":
print("You Lose")
elif userA == "P" and compA == "R":
print("You Win")
elif userA == "P" and compA == "S":
print("You Lose")
else:
print("ERROR")
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