Solución:
para ios --scheme
esta ahí
react-native run-ios --scheme "TargetName"
para otros argumentos, acabo de extraer el archivo runIos.js de local-cli
aquí están los datos,
{
name: 'run-ios',
description: 'builds your app and starts it on iOS simulator',
func: runIOS,
examples: [
{
desc: 'Run on a different simulator, e.g. iPhone 5',
cmd: 'react-native run-ios --simulator "iPhone 5"',
},
{
desc: 'Pass a non-standard location of iOS directory',
cmd: 'react-native run-ios --project-path "./app/ios"',
},
{
desc: "Run on a connected device, e.g. Max's iPhone",
cmd: 'react-native run-ios --device "Max's iPhone"',
},
{
desc: 'Run on the AppleTV simulator',
cmd: 'react-native run-ios --simulator "Apple TV" --scheme "helloworld-tvOS"',
}
],
options: [{
command: '--simulator [string]',
description: 'Explicitly set simulator to use',
default: 'iPhone 6',
} , {
command: '--configuration [string]',
description: 'Explicitly set the scheme configuration to use',
} , {
command: '--scheme [string]',
description: 'Explicitly set Xcode scheme to use',
}, {
command: '--project-path [string]',
description: 'Path relative to project root where the Xcode project '
+ '(.xcodeproj) lives. The default is 'ios'.',
default: 'ios',
}, {
command: '--device [string]',
description: 'Explicitly set device to use by name. The value is not required if you have a single device connected.',
}, {
command: '--udid [string]',
description: 'Explicitly set device to use by udid',
}, {
command: '--no-packager',
description: 'Do not launch packager while building',
}, {
command: '--verbose',
description: 'Do not use xcpretty even if installed',
},{
command: '--port [number]',
default: process.env.RCT_METRO_PORT || 8081,
parse: (val: string) => Number(val),
}],
};
Puede cambiar el esquema en XCode como se explica en docs.
O puede ejecutar react-native run-ios --scheme "Release"
.
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